This project that I have created is different from the other Getting Over It games, which doesn't include proper physics for the player and hammer. Getting Over It is a rage-inducing game made by Bennett Foddy who also created the game QWOP. !!! -–(Game Link)- I hope you enjoy the game! Note: I'm not good at English and writing so I'll make a mistake somewhere. It would mean a lot to me if you play it and like it. Xatalyst wrote:!!! if you have time please read and play my game. Thank you! if then set to (((mX) + ( of )) - (x postition)) set to (((mY) + ( of )) - (y postition)) go to x: (( of ) + (mX)) y: (( of ) + (mY)) else set to ((x position) - ( of )) set to ((y position) - ( of )) end !!! Update !!! I have made the player react to the terrain underneath, so it looks even better! If you made it this far. If the player touches map change x by vX * -1 then set vX to 0. Situation 3: By the time I got the momentum of the map to make the game smooth I realized I could clip into walls. A couple of minutes pass and I thought of using the map multiplied by -1 and used that as momentum and it worked… too good. I got it to “almost” work but it would spaz out. Since I can't use the player, so I tried my best using the hammer which turned into a nightmare. Situation 2: now I'm going to add momentum to the game. That little script is what makes everything smooth, but the game isn't fully smoothed yet because I need to add momentum. Basically, when the hammer touches the map its x and y will be subtracted by itself making the position of the hammer 0,0, then minus by map x and y. Then when the hammer touches the map hX and hY are subtracted by the x and y position of the hammer. Situation 1: my first task was to make the player maneuver with the hammer and I created a script that works The hammer works in a smart way by using the hammers x and y minus the position of the map which is stored in a variable (hX, hY) when it's not touching the map. What I'm saying is I created a crude remake of the physics engine in Gettig Over It. !!! if you have time please read and play my game.
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